
export enum BlackboardKey {
    // Actor
    Actor = 'actor',

    // Player controller
    Self = 'self',

    // Vec3
    MoveDest = 'moveDest',

    // number
    MoveDestDuration = 'moveDestDuration',

    // Node
    Target = 'target',

    // PlayerController
    TargetPlayer = 'targetPlayer',

    // Actor
    TargetActor = 'targetActor',

    // boolean
    Escaped = 'escaped',

}

